No named boss roster or boss stat block was found in the official Steam material. What is confirmed is the escalation shape: a missed doppelganger can return as a monster, and the official response is to barricade doors, place traps, and hide.
Reviewed on 22 July 2026. Official material describes the loop, not a boss catalogue. This page does not invent counters, names, or an encounter order.
What the sources confirm
Official store copy describes a simple chain of events:
- Examine a customer's identification.
- Cross-check details on the computer and observe behaviour.
- Decide whether the customer is human.
- If a creature gets away, prepare for it to return later in the shift.
- Barricade doors, place traps, and hide when the monster phase begins.
This is a summary of the advertised loop, not a guarantee about timing or an optimal strategy.
How to use this during a run
- Do not let a suspicious customer leave unresolved if you can avoid it.
- When the monster phase begins, fall back to barricades and traps rather than chasing.
- Use hiding as a survival tool; the store presents it as part of the shift, not a failure.
What can change in Early Access
The reviewed sources do not confirm:
- Enemy or boss names and total counts
- Spawn rules or fixed-night encounters
- Attack patterns, phases, health, or damage
- Weaknesses, item counters, or exact trap interactions
- Difficulty scaling or co-op stat changes
Until those details are published or reproducibly observed, this page will not invent counters or a boss order.
Quick checklist
- [ ] Inspect ID and cross-check the computer before clearing a customer.
- [ ] Treat an escaped creature as a later monster threat, not a one-off.
- [ ] Prepare barricades and traps ahead of the monster phase.
- [ ] Hide when the official loop calls for it; do not force a fight.
Common questions
Is there a boss list?
No. Official material describes doppelgangers that may return as monsters; it does not label every monster a boss or publish a roster.
Are planned enemies already in the game?
The July 10 announcement mentioned a planned post-launch update with additional customers, weapons, and enemies, and the store lists a major Endless Mode update planned for Q4 2026. A plan is not evidence that a particular enemy is already available.
How this page was verified
Verified against the Steam store page and the official 10 July 2026 announcement on 2026-07-22. Early Access enemy details may shift; the live store and announcement feed are the authority.
Sources
Independent fan guide; not affiliated with the developer or publisher.